The Future Machine. This is game you have probably played before, but with a few tweaks. The games is basically human machine. However, for this variation you will need to give each participant a piece of blank paper and a marker. Explain they will have exactly two minutes to design a fantastical machine that will solve a big problem. Water shortage, poverty, homelessness, etc. They will need to choose a problem and then draw a schematic for the future machine. Tell them to use their imaginations. I often do this with K-1 kids and they come up with the coolest stuff. Tell them to think in that realm. Once the two minutes is up, explain that now they will be the foreman and build this machine out of the people in the room. You may need to split the participants into groups. Also explain that each piece must move and make a noise. The foreman will explain their machine to the group and then build it and start it up. Try to get through as many people as possible.
Rohd, Michael. Theatre for Community, Conflict & Dialogue: The Hope Is Vital Training Manual. Portsmouth, NH: Heinemann, 1998. Print.
Great for the themes of: Imagination, Justice, Peace, Preparation, and Vision.